Blightsteel Golem16


Level KXP Psi 16
mMG S
TH
101-- -+1
262-- -+2
3123-- -+3
4244-- -+4
5485-- -+5
6966-- -+6
71927-- -+7
83848-- -+8
976881- -+9
10110082- -+10
11130083- -+11
12150084- -+12
13170085- -+13
14190086- -+14
15210087- -+15
16230088- -+16
17250098- -+17
182700981 -+18
192900982 -+19
203100983 -+20
213300984 -+21
223500985 -+22
233700986 -+23
243900987 -+24
254100988 -+25
264300998 -+26
274500998 1+27
284700998 2+28
294900998 3+29
305100998 4+30
315300998 5+31
325500998 6+32
335700998 7+33
345900998 8+34
356100999 8+35
366300999 9+36
Requisites:Str 25, Con 28
Alignment:any
HD/level:&1d10
Weapon Prof.:& 0+level
To Hit Table:Mon
Save Table:2xMon
Reference:RDM
Groups:Monster, Technology
Complexity:CF=3
See [Q16] for Psi16 rules and powers.
Can manipulate an object with TechF equal to your level or less.
Each Level: Spend 2 Weapon Profiencies: +1 instance of exc Str
Level 1: +1 Technological proficiency slot per level (see [P8.8]).
Level 1: Immune Poison
Level 1: Immune Hold, Charm, Fear
Level 1: You may choose to be Class VI/Esper-blind if you like. This does not cover Psi8, Psi16, and X24, but it covers all other frequencies.
Level 1¶: Indestructible: You are immune to Disintegrate and other effects that would destroy your body. CF=5: +1 max ihp.
Level 1: Infect: Your unarmed dmg is vile dmg. You may divide your unarmed damage by 10 to deal it to a random stat instead. Roll a d6 while rolling dmg to determine which stat it goes to. This is per P action.
Level 1: Trample: Excess melee and/or ranged damage you deal may be dealt to another target within your reach.